


Those with experience playing western dungeon crawlers and/or the aforementioned games will know that venturing too deep into the first dungeon is a bad idea because you’re under-leveled and haven’t enough healing supplies. Initially, two of his friends are his sole companions for the first slice of the game as it teaches you the basics while also not hand-holding you when it comes to difficulty early on. He wields a monster-sealing spell book and needs a growing assortment of ladies from the Academy (and other locations) to do the fighting for him. Unlike in most other RPGs, Fried isn’t a skilled or even novice beast battler. You play as Fried, a new hire in the titular Royal Library as he sets out to set things right in the kingdom of Romulea after monsters start acting up a wee bit too much. It doesn’t make up for everything, but it’s amusing, surprisingly well written (for a game such as this) and intelligently implemented. Interestingly enough, the game somehow balances that out thematically by adding a religious subplot and characters to the mix.

The rather heavy fan service (in the form of plenty of under-dressed character art ranging from mild to somewhat creepy) will indeed be a sticking point for prudes and anyone else determined to dislike the game for the one thing it’ll sell for to some players who like this sort of content.

In addition to some pleasing visuals, smooth dungeon movement and plenty of quick turn-based random battles against enemies that aren’t pure pushovers keep things rolling merrily along. But the gameplay is solid and challenging enough that fans of old-school Wizardry games and more recent riffs on it ( Etrian Odyssey, Elminage Original) will find the game an excellent time eater. for the record, developer Aquaplus doesn’t reinvent the wheel at all here. Fans of Mature-rated fan service galore will absolutely be in deep grin mode with Dungeon Travelers 2: The Royal Library & the Monster Seal, which also happens to be an excellently designed and lengthy dungeon crawler.
